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Game audio demo reel

Game Audio // Sound Design // Implementation

To showcase audio implementation and sound design, I created the game using Unreal Engine 4, and implemented the audio with Wwise.


audio-post REEL

Audio Post // Sound Design // Audio Editing

MY DEMO REEL OUTLINING RECENT AUDIO-POST WORK WITH A STRICT FOCUS ON SOUND DESIGN.

 
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benliawaudio

Sound Design // Audio Post // Game Audio 

 
 

Gameplay re-audio

Game Audio // Sound Design // Syncronization

Showcasing three games that I decided to strip of all sound effects, and build up from scratch.


Implementation Breakdown

A more in-depth walkthrough of implementation features that were added into my game demo reel.


OTHER WORK

 

ABOUT

My name is Ben Liaw, based out of Toronto, Ontario. As a graduate from Fanshawe College's Music Industry Arts program, I have been educated on a variety of areas of audio engineering. 

After graduation, I began my audio career remixing and remastering classic tracks for record labels through an application called Jammit. The experience provided me with a strong ear and wide variety of tools at my disposal. I transitioned into sound design for short films, advertisements and video games. I proceeded to take a course on sound design and game implementation at the School of Video Game Audio to further my knowledge in the field. 

I am always looking for talented teams, or individuals to work with. I am also interested in joining studios, big or small to work together to bring projects to life. Please don't hesitate to contact me.

View my detailed resume here. 
 

CONTACT

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